Thesis Framework para la enseñanza de habilidades del pensamiento computacional en edades tempranas en base a estrategias UNPLUGGED
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Date
2024
Authors
Journal Title
Journal ISSN
Volume Title
Program
Ingeniería Civil Informática
Departament
Campus
Campus Santiago San Joaquín
Abstract
Este trabajo propone un framework para la enseñanza de las habilidades del pensamiento computacional a través de una selección de estrategias pedagógicas unplugged, junto con una pauta de buenas prácticas para facilitar al educador su aplicación en contextos reales con un enfoque en la educación en edades tempranas. Para abordar esta propuesta se realizó una investigación profunda para seleccionar las mejores estrategias unplugged, diseñar el framework y recopilar actividades de ejemplo. Finalmente para validar la efectividad del framework se realizó un caso de uso en un colegio donde se capacitó a profesores y se desarrolló una actividad práctica junto con una pequeña encuesta. Los resultados muestran que estrategias como el storytelling y actividades kinestésicas pueden desarrollar estas habilidades en niños pequeños, y que el framework facilita a los educadores en Chile implementar el pensamiento computacional.
This work proposes a framework for teaching computational thinking skills through a selection of unplugged pedagogical strategies, along with a set of best practices to assist educators in applying it in real-world contexts, with a focus on early childhood education. To address this proposal, an in-depth investigation was carried out to select the best unplugged strategies, design the framework, and compile example activities. Finally, to validate the effectiveness of the framework, a case study was conducted in a school where teachers received training and carried out a practical activity along with a brief survey. The results show that strategies such as storytelling and kinesthetic activities can develop these skills in young children and that the framework helps educators in Chile implement computational thinking.
This work proposes a framework for teaching computational thinking skills through a selection of unplugged pedagogical strategies, along with a set of best practices to assist educators in applying it in real-world contexts, with a focus on early childhood education. To address this proposal, an in-depth investigation was carried out to select the best unplugged strategies, design the framework, and compile example activities. Finally, to validate the effectiveness of the framework, a case study was conducted in a school where teachers received training and carried out a practical activity along with a brief survey. The results show that strategies such as storytelling and kinesthetic activities can develop these skills in young children and that the framework helps educators in Chile implement computational thinking.
Description
Keywords
Pensamiento computacional, Actividades Unplugged
